Aug 13, 2007, 08:19 PM // 20:19
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#1
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Academy Page
Join Date: Jun 2005
Guild: Legendary Drunks [LEET]
Profession: R/
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'BEST' Ranger DPS...?
Ok so im looking for the ranger build that has the highest dps (using a bow, no thumper/packhunter gimmicks etc ).
Ive ran some tests on the suits of armour (clearing the 60, 80 , 100 and the 60 armoured suits once) on the battles isles by great temple of balthazar:
No skills = 2.06
Marauders shot/ Power shot/ Precision shot/ Glass arrows = 1.17
Prepared shot/ Power shot/ Precision shot/ Read the wind = 1.15
Prepared shot/ sundering shot/ penetrating shot/ RtW +33% IAS = 0.53
due to the recent updates i was thinking of trying Burning Arrow + zhojuns shot + focused shot + read the wind. I have also thought of a build using conjure + kindle arrows or something of that sort.
I use read the wind as it benefits the 'accuracy' (arc length + flight time) of my tormented flatbow. I usually run with 15 marksmanship and 13 expertise and using throw dirt + lightning reflexes + whirling defence + res as my supporting skills for PvE.
I realise that a ranger is not primarily designed for pure dps and is generally ascociated with interuption / trapping / condition spreading etc.
Any tested builds posted here with times on the battle isles would be greatly apreciated as i am deeply curious to the highest DPS possible on a lone ranger using a bow.
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Aug 13, 2007, 10:46 PM // 22:46
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#2
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Desert Nomad
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Try something like favorable winds, kindle arrows, conjure flame, burning arrow. I never cared to much about DPS on my ranger, like you said, interrupting and condition spreading, but that should dish out plenty.
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Aug 14, 2007, 09:41 AM // 09:41
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#3
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Krytan Explorer
Join Date: Jul 2006
Location: Manchester, UK
Guild: The Sapphire Rose [TSR]
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I use a R/Rt with Glass Arrows and Brutal weapon sometimes for both PvE and AB. The damage potential is extremely high. it's not uncommon to take a caster down to ~60-65% health with your first Triple Shot (of course, you can't use that in PvP where i'd swap it for needling shot.)
Attributes : Expertise-14, Marksmanship-12, Communing-10
Triple Shot
Dual Shot
Forked Arrow
Marauders Shot
Glass Arrows
Brutal Weapon
Lightning Reflexes
Whirling Defense
Variants i have used in AB are needling shot instead of triple, and i have often replaced whirling defense with pin down or dodge/zojuns haste.
This is a bit of a temperamental build on occassion. If you become enchanted you lose a lot of your firepower and hexes reduce your damage aswell but i don't often have many problems with it.
It did the 4 dummies on nameless isle in an average time (over 3 runs) of 46 secs (starting the timer from when i began to cast Glass Arrows).
Most of the damage is armour ignoring. Every arrow has an automatic +31 dmg. Triple Shot in effect has +93, dual and forked have +62 and marauders has +61. It can tear almost anything apart in seconds, especially casters.
This build is meant for pure damage only and has no utility/self heal of any kind aside from blocking. The idea is to kill your opponent as fast as possible and rely on either healing from a monk or just simply killing your opponent before it kills you.
As usual anti-melee hurts this build a lot, especially skills such as insidious parasite and empathy which will kill you quite quickly if you let them.
I've found this char works kind of like a ranged version of an assassin. Either picking off a target on the edge of a battle or putting so much pressure on their monk that they can't do anything but try and look after themselves.
I've had a lot of fun with it, especially when you hit that ele in AB and take 60% of his health away before he knows what's going on :P
NB: This is just a slightly modified version of a build i found on wiki a while ago.
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Aug 14, 2007, 02:34 PM // 14:34
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#4
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Academy Page
Join Date: Jun 2005
Guild: Legendary Drunks [LEET]
Profession: R/
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Thnx for the posts so far, looks impressive, although i will probably have to re-rune up my armour to be effective, also no increase in arrow flight speed on a flatbow can sometimes be frustrating as they are increadibly easy to kite.
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Aug 14, 2007, 07:29 PM // 19:29
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#5
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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High DPS Machine
Favorable Winds
Brutal Weapon
Glass Arrows
Zujuns Shot
Point Blank Shot
Savage/Distracting
Lightning Reflexes
Rez Sig (or w/e if your an ABer)
Exp 12 + 1 + 3 (Hat, Sup Rune)
Marks 10 + 2 (Major Rune)
Communing 10
Health 510
Energy 25
Vamp Short Bow of Fortitude(tried the Horn, fires to slow, thought it hits for an avg. of 6 more dmg per shot, I prefer the 6 shots in 12 secs of the short to the 4 of the horn in the same time period)
Use runes of Vitea and the Health inscriptions to make up for the health loss of the runs.
Yes, I'm saying NOT to use drudis armor, No I'm not crazy, No, I'm not a sooper leet haxzors zomg hows he play Ranger with out druids Guy. With 16 in exp and all 5 e skills except 1 you will NEVER have energy problems.
Also Fire magic at 10 gets you 17 Dmg with Conjur Flame. Brutal is 12 and 10 Communing add 5 for the vamp, so In areas, such as RA/TA where you may get enchanted alot the Conjur is a better idea, but Dmg is the same either way and the Conjur has a longer Duration.
Enjoy doing 100 - 130 Dmg per shot. Well unless you go to FOW, then take Judges insight over Brutal and a Vamp Bow vs Undead and enjoy doing 225 - 275 dmg per shot.
Peace Out
Last edited by Orange Milk; Aug 14, 2007 at 07:45 PM // 19:45..
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Aug 14, 2007, 09:14 PM // 21:14
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#6
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Expertise 12+3+1
Marksmanship 12+1
Glass Arrows {e}
Flail
Point Blank Shot
Zojun's Shot
Savage Shot
Dual Shot
Triple Shot
Favorable Winds
The DPS is good but not that practical because of the low range of PBS/ZS. Zojun's/PB give around 80-120 damage each, which is quite a bit with a 33% IAS from Flail. Triple and Dual are there to use when Zojun's and PB are recharging. Triple does 100+, dual around 80-90.
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Aug 15, 2007, 05:09 PM // 17:09
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#7
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Academy Page
Join Date: Jun 2005
Guild: Legendary Drunks [LEET]
Profession: R/
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Orange, 12 exp, 10 marks , 10 commune is impossible as base stats btw.
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Aug 16, 2007, 04:57 PM // 16:57
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#9
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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You are corect, my math is poor.
11 exp, 10 Marks, 10 comm with that build. mixed it up with another one simular I run. If I drop the extra dmg for an enchant remover or a self heal I bump up the exp to 12 base.
@plastic head, why is your health so damn low? Post your attributes and runes if you would please. Its true you get a small % buff the higher the marks, but 16 marks is not always the key.
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Aug 16, 2007, 06:03 PM // 18:03
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#10
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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I normally run a R/RT
Basically I use
IAS
Triple Shot
Nightmare Weapon
Barrage
Splinter Weapon
interupt
heal skill
Rez
I just use your typical Splinter + Barrage. When fighting a single tough foe, i use Nightmare Weapon + Tripple shot for 111 (10 channeling) to 126 (12 channeling) Life Stealing and Armor Ignoring damage
111 armor ignoring damage that also heals me is nothing to shake a stick at.
I dont play my Ranger often though so maybe I dont know lol
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Aug 16, 2007, 09:02 PM // 21:02
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#11
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Desert Nomad
Join Date: Mar 2006
Guild: Twenty Gold For Mountain Troll [Tusk]
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Brutal Shotgunner
Ex: 13 (12+1)
WS: 6
Marks: 9 (8+1)
Com: 10
[skill]Brutal Weapon[/skill][skill]Glass Arrows[/skill][skill]Forked Arrow[/skill][skill]Dual Shot[/skill][skill]Needling Shot[/skill][skill]Lightning Reflexes[/skill][skill]Storm Chaser[/skill][skill]Troll Unguent[/skill]or a rez.
OggkctYWGCqj68VqrZMtyizxx3A
Equipment:
Req. 9 (or less) Recurve Bow 15^50 +30
Radiant armor.
I find this build to be awesome DPS, it's ~100+ damage with each Forked Arrow/Dual Shot, Needling Shot is 52 armor ignoring damage. You could switch points around for Nightmare Weapon and maybe switch Dual Shot for an interrupt.
Last edited by jrk247; Aug 16, 2007 at 09:04 PM // 21:04..
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Aug 16, 2007, 10:14 PM // 22:14
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#12
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Desert Nomad
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With the release of Feral Aggression in eotn, pets will be more powerful and be able to dish out some high DPS....probably much higher than a bow could.
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Aug 17, 2007, 02:12 AM // 02:12
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#13
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Cathode_Reborn
With the release of Feral Aggression in eotn, pets will be more powerful and be able to dish out some high DPS....probably much higher than a bow could.
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I think its already did no? Just in case...
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Aug 17, 2007, 02:43 AM // 02:43
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#14
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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How would [skill]Quick Shot[/skill] work in DPS?
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Aug 17, 2007, 08:49 AM // 08:49
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#15
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Lion's Arch Merchant
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Orange Milk
energy armor
16 marksmanship - mask + superior rune
15 Expertise - superior rune
superior vigor
Health +10
Health +10
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Aug 17, 2007, 05:37 PM // 17:37
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#16
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Desert Nomad
Join Date: Mar 2006
Guild: Twenty Gold For Mountain Troll [Tusk]
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-75 health x 2 = bad. One sup rune takes your health down enough as is, having 2 that takes it down by 150.
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Aug 18, 2007, 03:54 PM // 15:54
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#17
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Krytan Explorer
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It's PvE, don't think that running two sups matter that much (unless in Elite Areas/HM).
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Aug 18, 2007, 04:49 PM // 16:49
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#18
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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@ Plastic head
I see, yeah Maybe go 1 sup one major and switch to health armor to make up the difference.
That what I do
with my expertise so high I never run low on Energy, but then again I have 5 energy skills where as you have 10 energy skills
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Aug 20, 2007, 10:56 AM // 10:56
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#19
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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I'm not much of a Ranger player..... but I've found that the typical Splinter Barrage will totally rape a tightly packed group, which is precisely why my Ranger (still level 18) stays secondary Ritualist.
I'm betting that these Brutal Weapon + Glass Arrows builds work better against more isolated opponents and are more reliable over time... but for the time being I'm convinced that Splinter Weapon + Barrage (with my Zealous Flatbow) is the way to go for PvE.
At the very least, the performance in the Captured Son quest in Haiju Lagoon proved it was able to hold its own (single-handedly wiped out half the Crimson Skull myself, while the rest of the group picked off the stragglers).
^_^
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Aug 21, 2007, 12:30 AM // 00:30
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#20
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Academy Page
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whats would be your basic splinter barrager build? minus the obvious two skills heh
looking to start a new ranged character with a friend
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